

* Tom Clancy’s Splinter Cell: Pandora Tomorrow * Tom Clancy’s Splinter Cell: Chaos Theory * Toca Race Driver 3 (launches, but isn’t playable) * The Lord of the Rings: The Battle for Middle-Earth II * Star Wars: Republic Commando (works with some texture problems)

* Silent Hill 4 (Performance > force SW TnL, Hardware Limits(cap bits) > all, Vendor ID 0, Device ID 0, ANTI DETECT MODE > shaders and textures ). * Pirates of the Caribbean: The Legend of Jack Sparrow

* Marc Ecko’s Getting Up: Contents Under Pressure * Lord of the Rings: The Return of the King (Required LOTR Texture Fix) * Lego Star Wars II: The Original Trilogy * Heroes of Might and Magic V: Tribes of the East * Heroes of Might and Magic V: Hammers of Fate * Devil May Cry 3 (Use skip pixel shaders options, force 100 Hz, check performance mode, force SwTnL Tested on Intel 865 onboard graphics) * The Chronicles of Riddick: Escape from Butcher Bay * The Chronicles of Narnia: The Lion, the Witch and the Wardrobe * Call of Cthulhu: Dark Corners of the Earth This is the list of computer games that require DirectX 8.0 programmable Pixel Shader 1.1 support to run
